Top 10k strings from 48k - Issue 03 - Maziacs (1985)(Monser).tzx
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2 MAZIACS 2d 2 0MAZIACS##% 1 zzzzzzzzzzzzzzzz8x88888888888888zzzzzzzzzzzzzzzz8x:8888888888888zzzzzzzzzzzzzzzz8x::888888888888zzzzzzzzzzzzzzzz8x::888888888888zzzzzzzzzzzzzzzz8x:::888x888888:zzzzzzzzzzzzzzzz8x::::88x8xxx88:zzzzzzzzzzzzzzzz8x:::8xxx8xxx8::zzzxxxxxxxxxxxzz8x:::8xxx8xxx8::zzzxxxxxxxxxxxzz8x:::8xxx8xxx8::zzzzzzzzzzzzzzzz8x::88xxx8xxx8::zzzzzzzzzzzzzzzz8x:888xxx8xxx8::zzzzzzzzzzzzzzzz8x:888xxxxxxx8::zzzzzzzzzzzzzzzz8x:888xxx8xxx8::zzzzzzzzzzzzzzzz8x8888xxx8xxx88:zzzzzzzzzzzzzzzz8x888xxxxxxxx888zzzzzzzzzzzzzzzz8x88888888888888888888888888888888888888888888888GGGGGGGGGGGGGGGGGGGGGGGGGGGGGG88GGGGGGGGGGGGGGGGGGGGGGGGGGGGGG88GGGGGGGGGGGGGGGGGGGGGGGGGGGGGG88GGGGGGGGGGGGGGGGGGGGGGGGGGGGGG88GGGGGGGGGGGGGGGGGGGGGGGGGGGGGG88GGGGGGGGGGGGGGGGGGGGGGGGGGGGGG888888888888888888888888888888888 1 s$=" " 1 retm=40875 1 remr=44513 1 page=44473 1 oldg=41023 1 newgame=40870 1 much time##You then need to find ANOTHER#prisoner 1 mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm 1 mess=mess+1 1 game=40874 1 bytes=25650 1 a$="MAZIACS ": 1 a$(x-Rem): 1 YOU%,$the HERO of this#ADVENTURE##To 1 There are also many 1 The TREASURE will be at least#200 MOVES from the start##You can't carry the Treasure#AND a Sword##You CAN swap Sword and Treasure#at any time 1 The MAZE%## 1 TZX by Miguel A. Garcia Prada 1 SUCCEED% you will need to##Run through a complex MAZE#Collect a box of TREASURE#and then RETURN## 1 START TEXTREAD 1 Rlo=Rem-(256 1 MAZIACS v 1 MAZIACS 1 Lo=Bytes-(Hi*256 1 KEY & GAME SELECT 1 K% and then 1 JUMP BACK IN 1 GAME SELECT 1 G% and then 1-4 for LEVEL## 1 EATING FOOD will INCREASE your#ENERGY (First find the food !) 1 DKTronics/Monser 1 DKTRONICS## 1 D% CHOOSE KEYS and GAME LEVEL###or 1 C% CONTINUE a GAME 1 B% START or 1 AFTER GAME 1 A% READ ALL INSTRUCTIONS## 1 ;;"You haven't yet STARTED an"; 1 ;"YOUR SCORE" 1 ;"YOUR SCORE = ";sc;" + ";bonus;" = ";sc+bonus 1 ;"YOUR MOVES = ";step 1 ;"SELECT LEVEL";: 1 ;"SELECT KEYS " 1 ;"MINIMUM MOVES = ";tot 1 ;"MID GAME !": 1 ;"MAZE being GENERATED" 1 ;"GAME LEVEL = ";(60 1 ;"FANTASTIC": 1 ;"ANY KEY for ANOTHER GAME": 1 ;"ADVENTURE to CONTINUE !!"; 1 ;"ADVENTURE "; 1 ;"'K' for KEY CONTROL"; 1 ;"'J' for KEMPSTON TYPE JOYSTICK" 1 ;" VICTORY ": 1 ;" ": 1 ;" ": 1 ;" " 1 9 this section) & has# 1 9 is VERY BIG (64 times# 1 9 NO EDGES !## 1 9 is never short !##Randomly placed in the maze#are SWORDS, PRISONERS and#BOWLS of FOOD, all to HELP you#in your search## 1 9 generated for each# 1 9 adventure# 1 9 The DISTANCE to the# 1 9 TREASURE varies but# 1 9 A whole NEW MAZE is# 1 9 (This takes time) 1 9 Jump to INSTRUCTIONS 1 7VIEW%###The MAIN screen will show you#only a FIFTIETH of the MAZE###VIEW will show about a TWELFTH 1 7PRISONERS## 1 7DIFFICULTY LEVELS###Use MENU & "D" to CHOOSE from %## 1 7$$$OR% ANY OTHER KEY for MENU[[ 1 7## $$LEFT # $$RIGHT# $$UP # $$DOWN # $$VIEW ##I$$When used DURING a GAME will# 1 6The TREASURE### 1 6IN ADDITION% the more difficult#Levels have LESS Swords, Food#and Prisoners but the SAME#number of MAZIACS 1 6## # The ROUTE is shown in YELLOW # 1 5during VIEW# 1 5be used ONCE 1 5Route duration is TIMED 1 5Just try to move into the space#they occupy 1 5% MORE KEYS #to change the PLAYING KEYS 1 3% but Prisoners can only# 1 27This is 1 2% but also lose ROUTE# 1 2% Lose ENERGY during VIEW## 1 17ENERGY & FOOD 1 17 TREASURE## 1 0They are slightly LESS helpful 1 0SUCCESSFUL% your SCORE will#be the MINIMUM number of Moves#needed compared with the ACTUAL 1 0SELECT from INSTRUCTIONS##E% The ADVENTURE 1 0N% DIFFICULTY 1 0M% The END 1 0KEYS and LEVEL SELECT%##To pick up TREASURE or SWORDS #To ask a PRISONER the WAY #To eat FOOD or attack a MAZIAC # 1 0K% ENERGY 1 0J% VIEW## 1 0I% MAZIACS 1 0H% SWORDS## 1 0G% PRISONERS 1 0F% The MAZE## 1 0ENERGY% ## 1 0ENERGY METER% will be to # the right of the screen 1 07THE ADVENTURE## 1 07SWORDS## 1 07##Having a SWORD will enable you#to kill a MAZIAC, but after a #fight you will need ANOTHER 1 0 PRESS APPROPRIATE KEY TO %....## 1 0 Don PRIESTLEY 1 /D.L. M-15668-1985 1 (tot/step*100 1 (Bytes/256 1 #moves you made as a PERCENTAGE,#PLUS 0 10 20 or 30 for the#level of DIFFICULTY chosen 1 #MAZIACS are the GUARDIANS of#the TREASURE##Although they know where you#are they're not intelligent#enough to find any but the#most direct route to get at you 1 #%PRISONERS can show you the#ROUTE to the TREASURE or,#if you already have it,#the way back to the START##The route shown only lasts#for so many "moves" or for so# 1 #$ $ $$ $# $$ #$$$ $# $ $$#$$$$$ #$ $ # $$$ $ #$ $ $ 1 ##SOMETIMES their behaviour is##UNPREDICTABLE## 1 ##Killing rather than avoiding#MAZIACS on the way to the#TREASURE will help (a bit !) 1 ###This helps locate SWORDS etc#BUT although MAZIACS can still#move YOU CAN'T !##(Any key restores MAIN screen) 1 ### IF you are SITTING down, any # attacking MAZIAC will ALWAYS # send you to YOUR MAKER 1 ### Fighting MAZIACS without a # SWORD takes LONGER and you # will PROBABLY be KILLED 1 ## IF your ENERGY runs out then # the adventure ENDS in a quick# death by STARVATION 1 "You NEED(ed) LOTS of NOURISHMENT" 1 "You MUST have more LUCK next go " 1 "The MAZIACS can EAT what's LEFT " 1 "REST ASSURED it was OVER QUICKLY" 1 "OH DEAR TUT TUT PITY THERE THERE" 1 "MOVE ON QUICKLY to the NEXT GAME" 1 " Your ENERGY METER READS ZERO " 1 " MAZIACS HAVE TO EAT AS WELL " 1 " A PITY you can't EAT MAZIACS " 1 " A BRAVE (but DOOMED) ATTEMPT " 1 " What a TERRIBLE way to GO " 1 " ON a DIET ? " 1 the END % comes with...##DEATH# 1 Running through the MAZE and # fighting MAZIACS uses 1 KeyKeyKeyKeyKeyKeyKeyKeyKeyKey 9 1 ## Your 1 ((((((((((((((((((((((((((((((((0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 8888888888888888888